The journey from Indie Game Developer to Indie Developer

19 years ago I was hooked to games. I was crazy about games. I would wake up thinking about playing games. Go to school and comeback, have lunch as quickly as possible and cling to the PC. I grew up playing Age of Empires and Sims and probably a 100…

The problem of cropping images

2 years ago, I was working on a product where I had to process images in bulk. It took me 45 minutes to do the entire processing. One of the prime problems was about cropping images. My requirement was to get all images in square shape regardless of the original…

Its 1:00 AM...

and I've got no time for this post. Still I find it mandatory to post because... been long, no see... Since last post I have been working on landscape. It took a lot of time. I was confused in deciding the resolution of landscape mesh. Tried many option and for…

Quick tinkering with light!

I did toss last blog post here and there out to the cruel world. You know what? I did get some bad comments which couldn't be deleted. However they could have been undone ;D But I didn't, so here are top comments: "Where is light?" "You need to learn to…

Finally, all the planning paid off!

Hello everyone! Last time I told you this week is going pretty great and here is a perfect end to a perfect week. Have a look! So, it's all in shape and full workflow is defined now. Creating towns is easy now. I can literally pick a house, duplicate it,…

There is much substance to Substance Designer

Today is Wednesday and I am waiting for a friend. We will leave for Islamabad soon. So, talking about my project I would say so far it's been pretty awesome week related to Naranville. Naranville saw substantial improvement because of Substance Designer. I heard about Substance long time ago but…